Do You Have The Wits?!

Escape Rooms are 5D live-action adventure games that often involve escaping a locked room but always have puzzles, codes and the sleuthing of clues! They are famous for being a fantastic and fun team building exercise that stimulates the mind and builds social connections.

OPEN NOW!

ARKHAM SAGA 2: Through the Portal
Follow the missing professor through the portal into dangers beyond this world, and beyond imagining….

Victoria’s Premier Escape Room Facility

Offering 2 unique, custom-made escape rooms and
Canada’s ONLY outdoor puzzle-hunt paintball challenge!

Team Building for Everyone

Corporate outings, clubs, students, birthdays, stags/stagettes, family outings, date nights, or just a group of friends looking for something exciting to do together. Escape Rooms are year-round, indoor fun that transcend age, gender and other categories.

FEATURES

Multiple Puzzle-Sets

Multiple Puzzle-Sets

(COMING SOON!) Same room, different challenges! Choose “Casual” or “Elite” for your degree of challenge, or replay the room with an all-new set of challenges.

Play in Comfort

Play in Comfort

Our AIR CONDITIONED rooms are large and spacious, comfortably fitting up to 12 players in a single room.

Variety of Room Sizes

Variety of Room Sizes

We offer single rooms for groups as large as 10 or as small as 2. Regardless of room size, all groups get a full 1 hour to make the most of their adventure!

Book Online

Book Online

Individuals or groups as large as 20 can book from anywhere with an internet connection. Pay online anywhere, any time. We accept credit, debit, etransfer, or PayPal.

Emphasis on Puzzles

Emphasis on Puzzles

We believe that escape rooms are at their best when they challenge and stimulate our minds, not frighten or startle us. Our games have coherent and rational challenges immersed in a real story that does not try to scare you or feel like the movie “Saw.”

Fun for All

Fun for All

The human brain is evolved as a problem-solving engine. We build in numerous “stealth” educational challenges that do everything from practicing basic reasoning skills to learning history or translating hieroglyphics in a way that is intensely satisfying!

OUR GAMES

ARKHAM SAGA 1

ARKHAM SAGA 1

The Missing Professor

Genre: Mystery/Noir-Detective
Difficulty: 3/5 locks
Player Capacity: 2-10
Time Limit: 1 hour
Visceral: 2/5
Story: 5/5
Scare: 0/5
Team-Work: 4/5
Replayability: 0/5
Role Play: 1/5

SCENARIO BRIEFING

In your three decades working as a freelance investigator you have never heard of such a strange missing-person case.

Your client: the missing person himself, Professor Charles McMurdo–in absentia. Your retainer: paid TRIPLE your usual fee by bank wire in advance. Client instructions: a letter simultaneously delivered by courier to your office and copied to the client’s academic colleagues at Miskatonic University, who have confirmed the authenticity of the sender’s signature, though some now doubt his sanity.

Partial Excerpt From The Client’s Letter:

Professor Charles D. McMurdo
Miskatonic University
Department of Antiquities

If you are reading this it is because I have failed. The mystery cult whose activities I uncovered during my expedition to Giza have found me. I have gone into hiding and expect the cult to search my residence and office, so I have left false leads to throw them off my scent. This letter was deposited at an anonymous escrow service, with strict instructions to deliver it if I do not contact them according to a preset schedule. That this letter is in your hands means that I am dead, or worse.

Hidden in my study is the last copy of an ancient occult manuscript of diabolical origin, sought for centuries by the cult for completing their ritual to free Yog-Sothoth, the Devourer of Worlds. You must stop the cult from completing their ritual by finding and incinerating the manuscript. I cannot risk this letter falling into the wrong hands, so all I can say is that everything you need is in my study. Assemble a team of extraordinary investigators and go there.

Cult agents are mindless drones so I have left a trail of clues only the sharpest of wits can decipher. They may get there first, but only clear-headed and rational thinkers will deduce the manuscript’s location. Retrieve it and destroy it….

 

ARKHAM SAGA 2

ARKHAM SAGA 2

Through The Portal

Genre: Fantasy/Science Fiction/Adventure
Difficulty: 4/5 locks
Player Capacity: 4-10
Time Limit: 1 hour
Visceral: 4/5
Story: 4/5
Scare: 1/5
Team-Work: 4/5
Replayability: 0/5
Role Play: 4/5

*** NOW OPEN ***

 

SCENARIO BRIEFING

You have stopped the evil cult of Yog-Sothoth from unleashing the elder demon and tearing the fabric of the world asunder. The incantation scroll discovered by the Professor has been destroyed, but Dr. McMurdo is still missing and clues found during your previous mission have lead you to an excavated dungeon buried deep under a dilapidated New England mansion. Here you have found the remains of an ancient portal with strange runes no one in your company has ever seen before. The Professor left clues that he had been in a sorcery duel against the resurrected Mad Arab, and had gone through the portal in search of a lost copy of the dreaded Necronomicon, a spell book of powerful black magic. He has not returned. You are still under retainer to find the missing professor, so your band of brave investigators make preparations to follow him through the portal into dangers beyond this world, and beyond imagining….

 

THE SPY ACADEMY (v1.0)

THE SPY ACADEMY (v1.0)

Genre: Espionage/Science Fiction/Adventure
Difficulty: 2/5 locks
Player Capacity: 2
Time Limit: 1 hour
Visceral: 2/5
Story: 3/5
Scare: 0/5
Team-Work: 3/5
Replayability: 5/5
Role Play: 3/5

*** IN DEVELOPMENT! ***

 

SCENARIO BRIEFING

WANTED: qualified individuals to join our elite squad of freelance espionage investigators. High risk, higher pay. Do you have what it takes to become the best of the best?
Necessary skill:
- quick wits.
- rational, outside-the-box thinking.
- team work & cooperative problem solving.
- leadership.
- diverse skills, including theoretical and practical knowledge of the world.
- tenacious persistence when faced with difficult odds.

Your mission, if you accept it, is to enter our testing facility, steal the Mcguffin Package and escape the security lockdown. Recruits should submit their application (including fee) to The Spy Academy™. Successful candidates will be invited to join the Academy with the rank of Inspector Cadet and undertake further espionage and exfiltration missions. Good luck!

 

WILDERNESS ESCAPE

WILDERNESS ESCAPE

Wilderness Escape combines the best elements from Scavenger Hunts, Room Escape and soft-shot Paintball on a large outdoor field!

Time Limit: 60 min
Cerebral: 3/5
Visceral: 5/5
Story: 3/5
Scare: 1/5
Team-Work: 5/5
Replayability: 4/5
Role Play: 2/5

*** BOOK NOW***

For full details and to book your adventure in The Famine Games visit the main Wilderness Escape website today!

Red-&-Blue-Logo

PRICES

PUBLIC ROOM

1-10 Players

in a single room
$25
per person*
  • Open for anyone to join.
  • Maximum 10 people.
  • For those who enjoy meeting new people or do not have a large enough group to book a private room.
  • May NOT replay a puzzle-set previously played.
  • To book a public room please go to our booking page under the Public Room tab to see the time slots available.
  • *GST %5 extra
PRIVATE ROOM

2-12 Players

in a single room
$150
for 6 people or less*
  • +$25/player over 6*
  • Maximum 12 people
  • For groups that do not want to play with strangers.
  • To book a private room please go to our booking page under the Private Room tab to select from the time slots available.
  • *GST %5 extra
Duelling Sagas

Back-to-Back Rooms

for 2 teams
$480
for 12 people or less*
  • +$50/player over 12*
  • Maximum 24 people
  • Pit two teams through ARKHAM SAGA 1 & 2 in a race to see who can save the world and find the missing professor.
  • Ideal for corporate events, clubs, school or family groups, birthdays, stag/stagettes, fundraisers or just a group of friends looking for an exciting activity together.
  • To book a Duelling Saga event please CONTACT US directly and let us know the size of your group and the days/times that work for you.
  • *GST %5 extra
Wilderness Escape

12-36 Players

in 3-6 teams
$960
for 24 people or less*
  • $1440 for 36 people or less*
  • Maximum 36 people
  • Our outdoor Puzzle-Hunt Paintball Challenge for larger groups.
  • Battle the terrain and other teams to decode puzzles, crack codes and win victory points!
  • Ideal for corporate events, clubs, school or family groups, birthdays, stag/stagettes, fundraisers or just a group of friends looking for an exciting activity together.
  • To book a Wilderness Escape event please CONTACT US directly and let us know the size of your group.
  • *GST %5 extra

Testimonials

Very well designed. Challenging puzzles requiring a variety of approaches. Best of the three escape rooms I’ve done in town. A definite recommend.

Michael Greer

Michael Greer

So much fun!!! Even though we didn’t manage to escape it was a great time!! I highly recommend going!

Ashley Murray

Ashley Murray

Had so much fun! Went with a group of 4 and would definitely reccomend bringing a larger group. Super interesting storyline, variety of different puzzles, and things to figure out! First time at an escape room and would definitely come back. The owner was friendly, helpful and made sure we had fun!

Michelle Hiscox

Michelle Hiscox

Had an absolute blast! Different puzzles to challenge different ways of thinking and perspectives. Looking forward to the next Arkham Saga story! A great way to spend an evening with friends.

Hugh Scaife

We had a group of 7 and we had such a blast! Although we didn’t manage to escape this time, we chose not to reveal the solutions at the end so that we have a chance to come back and play again. There were tons of puzzles to figure out, so even with a bigger group we were all kept very busy! Definitely would recommend this experience!

Morgan Fink

Morgan Fink

Had an amazing time! Ended up solving the puzzle just barely after 2 attempt, but it was certainly hard. Had an absolute blast, could not recommended enough! Hope everyone gets the chance to try this out, I’m so glad one opened in Victoria!

Samantha Close

Samantha Close

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